Metal Gear Solid V the Phantom Pain Pc 60fps Lock UPDATED

Metal Gear Solid V the Phantom Pain Pc 60fps Lock

Metallic Gear Solid Five: Ground Zeroes
Metal Gear Solid V: Ground Zeroes cover
Developers
Kojima Productions
Publishers
Konami
Engines
Play a trick on Engine
Release dates
Windows December 18, 2014
Reception
Metacritic 80
OpenCritic 75
IGDB 79
Taxonomy
Series Metal Gear

Metal Gear Solid V: Ground Zeroes on HowLongToBeat

Metal Gear Solid V: Ground Zeroes on IGDB

Metal Gear Solid V: Ground Zeroes guide on StrategyWiki

Metal Gear Solid V: Ground Zeroes on MobyGames

Metal Gear Solid V: Ground Zeroes on Wikipedia

Metal Gear
Metal Gear 1990
Metal Gear Solid: Integral 2000
Metal Gear Solid 2: Substance 2003
Metallic Gear Rising: Revengeance 2014
Metal Gear Solid V: Basis Zeroes 2014
Metal Gear Solid V: The Phantom Hurting 2015
Metal Gear Survive 2018
Metallic Gear (2020) 2020

Contents

  • 1 Availability
  • 2 Game data
    • 2.1 Configuration file(due south) location
    • 2.2 Salve game data location
    • 2.3 Save game deject syncing
  • 3 Video
    • 3.1 Field of view (FOV)
    • three.2 High frame rate
    • 3.three Ambience apoplexy
    • iii.4 Disabling post-processing furnishings separately
  • 4 Input
  • 5 Audio
    • v.1 Localizations
  • half dozen VR support
  • 7 Issues unresolved
    • 7.1 Steam'south offline mode wipes out save games
    • seven.two Game crashes after changing resolution settings
  • eight Problems fixed
    • viii.one Constant micro stuttering
    • eight.ii Mouse cursor/bluish loading circle appearing while using a controller
    • 8.3 Overly sensitive mouse aiming when using sniper zoom
  • 9 Other data
    • 9.1 API
    • ix.2 Middleware
  • x Organisation requirements
  • 11 Notes
  • 12 References

Central points

No in-game volume controls.

General information

PC Report
Tweaking Guide at GeForce
Steam Customs Discussions

Availability [edit]

All versions crave Steam DRM.

Game data [edit]

Carve up set of files for ROW and Japanese language versions. [citation needed]

Configuration file(s) location [edit]

Save game data location [edit]

Save game data location is shared with Metal Gear Solid Five: The Phantom Pain.[ane]

Save game deject syncing [edit]

Video [edit]

Video settings.

Video settings.

Field of view (FOV) [edit]

Change FOV to 100, 110 or 120 [citation needed]
  1. Download Metallic Gear Solid 5: Ground Zeroes EZ Tools.
  2. Copy the contents of Practise this kickoff to <path-to-game> .
  3. Download Metal Gear Solid V Modding Tools.
  4. Re-create the contents of MGSV_QAR_Tool\ to <path-to-game> .
  5. Double-click unpack.bat and wait for it to stop.
  6. Go to Camera Fixes\FOV ready files from the first annal.
  7. Copy the desired FOV files to <path-to-game>\data_02\Avails\tpp\pack\player\parts and overwrite.
  8. Download Old serpent and Grey Flim-flam FOV patch.
  9. Re-create the contents to <path-to-game>\data_02\Assets\tpp\pack\player\parts and overwrite.
  10. Double-click repack.bat to repack the data.

High frame rate [edit]

Removing the lx FPS cap causes problems with physics (east.g. throwing items freeze in mid-air).
Make sure to gear up your graphical settings beforehand. Changing in-game settings may undo this fix.
Remove the 60 FPS cap [citation needed]
  1. Download Metallic Gear Solid V: Footing Zeroes EZ Tools.
  2. Copy the contents of Do this showtime to <path-to-game> .
  3. Download Metal Gear Solid V Modding Tools.
  4. Copy the contents of MGSV_QAR_Tool\ to <path-to-game> .
  5. Double-click unpack.bat and wait for it to finish.
  6. Become to Camera Fixes\FPS gear up files from the first archive.
  7. Re-create offset.lua to <path-to-game>\data_02\Tpp and overwrite.
  8. Double-click repack.bat to repack the data.
  9. Become to <Steam-folder>\userdata\<user-id>\311340\local.
  10. Open up MGSV_GZ_Local_Config_GL_EN0 with a hex editor such as HxD.
  11. Select everything within and delete it.
  12. Open up MGSV_GZ_Local_Config_GL_EN1 with a hex editor.
  13. Become to offset 00000040 and row 0C, and brand that cake 00.
  14. Save the changes.

Ambient occlusion [edit]

Strength HBAO+ (Nvidia only)[three]
  1. Download and run Nvidia Profile Inspector.
  2. Select the Metal Gear Solid V: Ground Zeroes profile.
  3. Modify Ambience Apoplexy compatibility value to 0x00180000.
  4. Change Ambience Occlusion setting to High Quality.
  5. Modify Ambience Occlusion usage to Enabled.
  6. Printing "Apply Changes" in the top-right corner.

Notes

In-game AO needs to be disabled.

Disabling post-processing effects separately [edit]

Depth of field, FXAA, and motion blur are all combined under the "Screen Filtering" graphics setting.
Disable Screen Filtering furnishings on separate graphics presets by editing files [commendation needed]
  1. On the Metal Gear Solid V: Ground Zeroes installation folder, backup data_02.g0s.
  2. Download (NEW) MGSV MODDING TOOL (ane.0.0) from the files tab.
  3. Extract the archive and re-create the contents of "MGSV MODDING\Tools\MGSV_QAR_Tool" into the Metal Gear Solid V: Ground Zeroes installation folder, the .exe and all the other files from this archive should be in the aforementioned binder as the game's .exe.
  4. Open up cmd in the Metal Gear Solid V: Ground Zeroes installation folder (Shift+Right Click), type MGSV_QAR_Tool.exe data_02.g0s -r, and press Enter to excerpt the files inside the annal to a new binder called data_02.
  5. Open up "data_02\Fox\Scripts\Gr" and open "gr_init_dx11.lua" with a text editor.
  6. Search (Ctrl+F) for "PluginDoF", "PluginFXAA", and "PluginMotionBlur".
  7. Change the EnableFilter=1 lines to EnableFilter=0 for each effect on the desired graphics preset section, as well as the QuarityType=1 lines to QuarityType=0 for the Depth of Field effect.
  8. Save the file.
  9. On the Metal Gear Solid V: Basis Zeroes installation binder, elevate and driblet the newly created data_02.inf file onto MGSV_QAR_Tool.exe to repack the archive.
Disable DOF globally by using Helix Modern [citation needed]

Use Helix Modern: Metal Gear Solid V: Ground Zeroes (DX11) to disable.

Input [edit]

Keyboard bindings.

Keyboard bindings.

Audio [edit]

Audio feature State Notes
Separate book controls
Surroundings sound Up to seven.ane output.[5]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Sound Sub Notes
English
French
High german
Italian
Japanese Audio can be changed through Steam "Game Properties" in Linguistic communication tab.
Brazilian Portuguese Labeled as just "Portuguese" on Steam.
Russian
Castilian

VR back up [edit]

Problems unresolved [edit]

Steam's offline mode wipes out save games [edit]

Do not access this game in offline mode. Yous will exist asked to start a new game. This new salvage game volition non be replaced by your old game saves when you reconnect to Steam. [commendation needed] If you outset a new game in offline mode, your save volition be preserved after restart (at least while playing in offline mode).

Game crashes after changing resolution settings [edit]

Some resolutions like QHD xvi:ten, or irresolute default borderless to fullscreen, may crusade the game to crash. In sure cases, settings may be saved causing game crash on startup. As a workaround, you will be forced to delete manually game config. If you see more than than i file in the binder, delete the most recent.

Bug stock-still [edit]

Abiding micro stuttering [edit]

Disable Shader Cache in Nvidia Command Panel[6]

Mouse cursor/blue loading circle appearing while using a controller [edit]

In the game backdrop section on Steam, opt-in to "Beta: rollback1002 - ver 1.002". [citation needed]

Overly sensitive mouse aiming when using sniper zoom [edit]

Set up mouse sensitivity when sniper aiming [commendation needed]
  1. Prepare the in-game selection Mouse Sensitivity to i
  2. Change the Windows mouse sensitivity to your preference.

Other data [edit]

API [edit]

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-flake 64-bit Notes
Windows

Middleware [edit]

Middleware Notes
Audio Wwise

System requirements [edit]

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) Intel Cadre i5-4460 three.4 GHz
Quad Core
System memory (RAM) iv GB
Hd drive (HDD) 4 GB
Video bill of fare (GPU) Nvidia GeForce GTX 650
ii GB of VRAM
DirectX 11 uniform
Sound (audio device) DirectX 9.0c uniform
A 64-fleck operating system is required.

Notes

  1. 1.0 1.1 File/folder structure inside this directory reflects the path(due south) listed for Windows and/or Steam game information (use Vino regedit to admission Windows registry paths). Games with Steam Cloud support may store information in ~/.steam/steam/userdata/<user-id>/311340/ in addition to or instead of this directory. The app ID (311340) may differ in some cases. Treat backslashes every bit forward slashes. See the glossary page for details.

References

  1. METAL GEAR SOLID V: THE PHANTOM Pain · AppID: 287700 · Steam Database
  2. 2.0 2.1 KJPDev Introduction  :: Metal GEAR SOLID V: GROUND ZEROES General Discussion
  3. Metal Gear Solid 5: The Phantom Pain Graphics & Performance Guide
  4. PC Gaming Surround Sound Round-up
  5. NVIDIA Shader Cache :: Steam Community Discussions

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Metal Gear Solid V the Phantom Pain Pc 60fps Lock UPDATED

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