Metal Gear Solid V the Phantom Pain Pc 60fps Lock
Metallic Gear Solid Five: Ground Zeroes |
| Kojima Productions |
| Konami |
| Play a trick on Engine |
Windows | December 18, 2014 |
Metacritic | 80 |
OpenCritic | 75 |
IGDB | 79 |
Series | Metal Gear |
|
Metal Gear |
Metal Gear | 1990 |
Metal Gear Solid: Integral | 2000 |
Metal Gear Solid 2: Substance | 2003 |
Metallic Gear Rising: Revengeance | 2014 |
Metal Gear Solid V: Basis Zeroes | 2014 |
Metal Gear Solid V: The Phantom Hurting | 2015 |
Metal Gear Survive | 2018 |
Metallic Gear (2020) | 2020 |
Contents
- 1 Availability
- 2 Game data
- 2.1 Configuration file(due south) location
- 2.2 Salve game data location
- 2.3 Save game deject syncing
- 3 Video
- 3.1 Field of view (FOV)
- three.2 High frame rate
- 3.three Ambience apoplexy
- iii.4 Disabling post-processing furnishings separately
- 4 Input
- 5 Audio
- half dozen VR support
- 7 Issues unresolved
- 7.1 Steam'south offline mode wipes out save games
- seven.two Game crashes after changing resolution settings
- eight Problems fixed
- viii.one Constant micro stuttering
- eight.ii Mouse cursor/bluish loading circle appearing while using a controller
- 8.3 Overly sensitive mouse aiming when using sniper zoom
- 9 Other data
- x Organisation requirements
- 11 Notes
- 12 References
Central points
- No in-game volume controls.
General information
- PC Report
- Tweaking Guide at GeForce
- Steam Customs Discussions
Availability [edit]
- All versions crave Steam DRM.
Game data [edit]
- Carve up set of files for ROW and Japanese language versions. [citation needed]
Configuration file(s) location [edit]
Save game data location [edit]
- Save game data location is shared with Metal Gear Solid Five: The Phantom Pain.[ane]
Save game deject syncing [edit]
Video [edit]
Video settings.
Field of view (FOV) [edit]
Change FOV to 100, 110 or 120 [citation needed] |
- Download Metallic Gear Solid 5: Ground Zeroes EZ Tools.
- Copy the contents of
Practise this kickoff to <path-to-game> . - Download Metal Gear Solid V Modding Tools.
- Re-create the contents of
MGSV_QAR_Tool\ to <path-to-game> . - Double-click
unpack.bat and wait for it to stop. - Go to
Camera Fixes\FOV ready files from the first annal. - Copy the desired FOV files to
<path-to-game>\data_02\Avails\tpp\pack\player\parts and overwrite. - Download Old serpent and Grey Flim-flam FOV patch.
- Re-create the contents to
<path-to-game>\data_02\Assets\tpp\pack\player\parts and overwrite. - Double-click
repack.bat to repack the data. |
High frame rate [edit]
- Removing the lx FPS cap causes problems with physics (east.g. throwing items freeze in mid-air).
- Make sure to gear up your graphical settings beforehand. Changing in-game settings may undo this fix.
Remove the 60 FPS cap [citation needed] |
- Download Metallic Gear Solid V: Footing Zeroes EZ Tools.
- Copy the contents of
Do this showtime to <path-to-game> . - Download Metal Gear Solid V Modding Tools.
- Copy the contents of
MGSV_QAR_Tool\ to <path-to-game> . - Double-click
unpack.bat and wait for it to finish. - Become to
Camera Fixes\FPS gear up files from the first archive. - Re-create
offset.lua to <path-to-game>\data_02\Tpp and overwrite. - Double-click
repack.bat to repack the data. - Become to
<Steam-folder>\userdata\<user-id>\311340\local . - Open up
MGSV_GZ_Local_Config_GL_EN0 with a hex editor such as HxD. - Select everything within and delete it.
- Open up
MGSV_GZ_Local_Config_GL_EN1 with a hex editor. - Become to offset
00000040 and row 0C , and brand that cake 00 . - Save the changes.
|
Ambient occlusion [edit]
Strength HBAO+ (Nvidia only)[three] |
- Download and run Nvidia Profile Inspector.
- Select the Metal Gear Solid V: Ground Zeroes profile.
- Modify
Ambience Apoplexy compatibility value to 0x00180000 . - Change
Ambience Occlusion setting to High Quality . - Modify
Ambience Occlusion usage to Enabled . - Printing "Apply Changes" in the top-right corner.
Notes - In-game AO needs to be disabled.
|
Disabling post-processing effects separately [edit]
- Depth of field, FXAA, and motion blur are all combined under the "Screen Filtering" graphics setting.
Disable Screen Filtering furnishings on separate graphics presets by editing files [commendation needed] |
- On the Metal Gear Solid V: Ground Zeroes installation folder, backup data_02.g0s.
- Download (NEW) MGSV MODDING TOOL (ane.0.0) from the files tab.
- Extract the archive and re-create the contents of "MGSV MODDING\Tools\MGSV_QAR_Tool" into the Metal Gear Solid V: Ground Zeroes installation folder, the .exe and all the other files from this archive should be in the aforementioned binder as the game's .exe.
- Open up cmd in the Metal Gear Solid V: Ground Zeroes installation folder (Shift+Right Click), type
MGSV_QAR_Tool.exe data_02.g0s -r , and press ↵ Enter to excerpt the files inside the annal to a new binder called data_02 . - Open up "data_02\Fox\Scripts\Gr" and open "gr_init_dx11.lua" with a text editor.
- Search (Ctrl+F) for "PluginDoF", "PluginFXAA", and "PluginMotionBlur".
- Change the EnableFilter=1 lines to EnableFilter=0 for each effect on the desired graphics preset section, as well as the QuarityType=1 lines to QuarityType=0 for the Depth of Field effect.
- Save the file.
- On the Metal Gear Solid V: Basis Zeroes installation binder, elevate and driblet the newly created data_02.inf file onto MGSV_QAR_Tool.exe to repack the archive.
|
Disable DOF globally by using Helix Modern [citation needed] |
Use Helix Modern: Metal Gear Solid V: Ground Zeroes (DX11) to disable. |
Input [edit]
Keyboard bindings.
Audio [edit]
Audio feature | State | Notes |
Separate book controls | | |
Surroundings sound | | Up to seven.ane output.[5] |
Subtitles | | |
Closed captions | | |
Mute on focus lost | | |
Localizations
Language | UI | Sound | Sub | Notes |
English | | | | |
French | | | | |
High german | | | | |
Italian | | | | |
Japanese | | | | Audio can be changed through Steam "Game Properties" in Linguistic communication tab. |
Brazilian Portuguese | | | | Labeled as just "Portuguese" on Steam. |
Russian | | | | |
Castilian | | | | |
VR back up [edit]
Problems unresolved [edit]
Steam's offline mode wipes out save games [edit]
- Do not access this game in offline mode. Yous will exist asked to start a new game. This new salvage game volition non be replaced by your old game saves when you reconnect to Steam. [commendation needed] If you outset a new game in offline mode, your save volition be preserved after restart (at least while playing in offline mode).
Game crashes after changing resolution settings [edit]
- Some resolutions like QHD xvi:ten, or irresolute default borderless to fullscreen, may crusade the game to crash. In sure cases, settings may be saved causing game crash on startup. As a workaround, you will be forced to delete manually game config. If you see more than than i file in the binder, delete the most recent.
Bug stock-still [edit]
Abiding micro stuttering [edit]
Disable Shader Cache in Nvidia Command Panel[6] |
Mouse cursor/blue loading circle appearing while using a controller [edit]
In the game backdrop section on Steam, opt-in to "Beta: rollback1002 - ver 1.002". [citation needed] |
Overly sensitive mouse aiming when using sniper zoom [edit]
Set up mouse sensitivity when sniper aiming [commendation needed] |
- Prepare the in-game selection Mouse Sensitivity to
i - Change the Windows mouse sensitivity to your preference.
|
Other data [edit]
API [edit]
Technical specs | Supported | Notes |
Direct3D | 11 | |
Shader Model support | 5 | |
Executable | 32-flake | 64-bit | Notes |
Windows | | | |
Middleware [edit]
| Middleware | Notes |
Audio | Wwise | |
System requirements [edit]
Windows |
| Minimum | Recommended |
Operating system (OS) | Vista SP2 | vii, 8 |
Processor (CPU) | Intel Cadre i5-4460 three.4 GHz Quad Core | Intel Core i7-4790 4.0 GHz |
System memory (RAM) | iv GB | |
Hd drive (HDD) | 4 GB | |
Video bill of fare (GPU) | Nvidia GeForce GTX 650 ii GB of VRAM DirectX 11 uniform | Nvidia GeForce GTX 760 |
Sound (audio device) | DirectX 9.0c uniform | DirectX nine.0c compatible (Surround Sound 5.ane) |
- A 64-fleck operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure inside this directory reflects the path(due south) listed for Windows and/or Steam game information (use Vino regedit to admission Windows registry paths). Games with Steam Cloud support may store information in
~/.steam/steam/userdata/<user-id>/311340/
in addition to or instead of this directory. The app ID (311340) may differ in some cases. Treat backslashes every bit forward slashes. See the glossary page for details.
References
- ↑ METAL GEAR SOLID V: THE PHANTOM Pain · AppID: 287700 · Steam Database
- ↑ 2.0 2.1 KJPDev Introduction :: Metal GEAR SOLID V: GROUND ZEROES General Discussion
- ↑ Metal Gear Solid 5: The Phantom Pain Graphics & Performance Guide
- ↑ PC Gaming Surround Sound Round-up
- ↑ NVIDIA Shader Cache :: Steam Community Discussions
Metal Gear Solid V the Phantom Pain Pc 60fps Lock UPDATED
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